EA concedes to Star Wars Battlefront 2 changes after fan meltdown

Star Wars Battlefront 2 is released on 17 November for PS4 Xbox One and PC
Star Wars Battlefront 2 is released on 17 November for PS4 Xbox One and PC
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15 Noviembre, 2017

These powerful forces clash once again in the fast-paced real-time strategy game.

It all feels a bit stage-managed to me, like the plan was always to test the waters, see how churned up they got and adjust revenue stream systems accordingly.

Developed by Motive Studios (the studio built around former Assassin's Creed exec Jade Raymond), the story campaign offers an experience that's both authentically Star Wars and consistently exciting. Unlocking a hero is a great accomplishment in the game, something we want players to have fun earning. Hats off to actress Janina Gavankar for making a 'villain' likeable for all the right reasons.

Shivansh I am trying to get the refund for you from the accounts and billing team. Basically, the class card level allow you to equip a specific class with higher level Star Cards. Iden Versio can be unlocked with 5,000 credits under the new system. As the tide of public opinion turned against them, EA appeared to retreat for a while, letting the criticism run its course from a boil to a simmer before announcing they had rebalanced the game's entire approach to microtransactions and progression. That didn't exactly sit well with fans, who took to the internet and social media to voice their displeasure. Simply follow the instructions here.

Daniel B. Kline has no position in any of the stocks mentioned. In the midst of the outrage Redditiors were urging others to cancel their preorders for the game.

EA says the number of credits required will now be reduced by 75%. It might just end up being a small and relatively harmless way to connect the two stories with no lasting impact. The pair have a reluctant team-up until they reach the vault, where Luke spots a star map very similar to the one we've seen in the first Last Jedi trailer.

But this is still not even remotely enough to justify this game.

Only time will tell if EA can avoid a loss in profits as a result of this game design mis-step and PR debacle. It's been revealed that gamers will have to undertake an eye-watering 40 hours of gameplay before they're given the chance to unlock the aforementioned characters.

Star Wars Battlefront 2 is its own worst enemy. "It's a big change, and it's one we can make quickly". No. Maybe in the future my position will soften, but for now, despite EA's best efforts, I will not be giving them my money today.

Check back shortly for our final verdict on Battlefront 2's multiplayer modes, and those loot boxes.


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